Cultures

Dragonborn: Technically a subdivision of tiefling in this world, but genetically diverse enough to be considered their own unique race. It is fairly common for Dragonborns in this world to be born with horns, whiskers, mandibles and chitinous plating. They are most prominently found in Ulus communities.

Dwarf: A close relative of Halflings, Dwarves make up a large part of the working class and are usually associated with mining and manual labour. They are broadly considered to be of an ill-temperament for political leadership, and make up a significant proportion of the Berberan clans.

Elf: Elves are native to boi'cer. Eladrin, Shadar-Kai and Drow in particular being the most ancient. They constructed the first Lighthouse, but since have been driven to the brink of extinction. The more modern variants of Elves that have survived, now make up a bulk of Carnatic and Hantzu society.

Halfling: Not to be confused with archetypal Hobbits, Halflings in this world tend to make up the largest proportion of the civilised world, and are renown for their unique class of nobility. Rich in culture and possessing large portions of the worlds wealth, they are most commonly found in Tehrani, Yamoto and Maui culture.

Half Elf: Half-elves and bastardlings in general are often rejected in their own communities, their mixed heritage a source of ridicule and embarrassment. Because of this, many families and exiles congregate to find new lives within Efratic and Vietic circles, who accept them with open arms.

Half Orc: The product of rigorous discipline and selective breeding to create ideal foot soldiers. Because they are an attempt to domesticate the savagery of Oni's and Ogres into a modern militia, their skin varies from green to blue or red. The resulting wars proved so devastating, that the world nations disbanded all Half-Orc militias. However, Half-Orc slaves are still commonplace in Tehrani, Turchian and Eurabian culture, only in Efratic and Carnatic societies are they beginning to develop their own communities and culture.

Human: Humans are not native to Boi'cer, having travelled or descended from Kamikakushi of other worlds. Because of this, many human settlers have access to bizarre technologies, philosophies and concepts. While humans are known to travel anywhere, they have mostly established societies in Eurabic, Hantzu and Yamoto regions.

Gnome: While Svirfneblin are as ancient as Drow and Eladrin, present-day Gnomes more closely reflect Halfling tastes and characteristics. Considered by many to be the most technologically and magically modern species on Boi'cer, they are most prevalent in Guantzu, Ulus and Maui societies.

Tiefling: Unlike the western interpretation of devils, Tieflings in this setting most closely resemble anthropomorphic animals, with each variant coinciding with the Chinese Zodiac. Such groups are often marginalised and treated like monsters, so much so that the Rooster (Aarakocra) and Snake (Yuan Ti) variants have been driven to extinction. Berberan, Guantzu, Turchian, Vietic cultures do not hold such prejudices, and have become a haven for Tiefling society to flourish.