The White Narwhal

The White Narwhal is a private boardhouse, commissioned by the Malipian Government as a forum for international diplomacy. It was originally founded, with the support of the Four Lighthouses, to negotiate the worldwide demilitarisation of Half-Orc militias, and promote global welfare. In modern times, it has become a hub for professional adventurers to meet and aid those in need.

Membership is considered quite exclusive, awarded to adventurers deemed of a particularly noble or heroic quality. The White Narwhal also acts as a sanctuary for Kamikakushi refugees, who are often persecuted by other cultures. The halls have signposted access points in various uncommon dialects, and access to teaching resources and food. On the higher floors, the tavern has a teleportation circle, commonly referred to as an Oathgate.

For player characters, it is assumed that your character starts off, or is in the process of receiving membership, but it is not required. Similarly, a characters membership might be revoked if they behave inappropriately.

Members are given a pin badge, bearing the teleportation sigil of the White Narwhal. It varies in size and ornamentation, denoting the characters rank (C, B, A, or S), and costs 50 GP to replace if lost. Carrying it on your person, it grants several benefits: Like any other guild, the White Narwhal will also support if you are accused of a crime, if a good case can be made for your innocence or the cause is justifiable. While you are at the White Narwhal, fellow guild members will provide you with lodging and food if necessary, and pay for your funeral if needed. There is a monthly fee associated with maintaining your guild membership, but it is considered a trivial amount that your character automatically takes into account with their expenses.
 * Exclusive entry into the White Narwhal tavern, and the four lighthouses of Boi'cer
 * Access to the White Narwhal teleportation circle, as well as ability to request access to the lighthouse circles
 * The insignia is typically indicative that it's wearer has powerful allies who are not to be made enemies of. This happens to make you less likely to be targeted by common thieves and brigands